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 Homicidal_llama2's Map Pack 4 Idea

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Homicidal_llama2
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PostSubject: Homicidal_llama2's Map Pack 4 Idea   Homicidal_llama2's Map Pack 4 Idea I_icon_minitimeMon Sep 28, 2009 4:10 pm

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Following on from Carbon's Map Pack 4 Prediction (thread located here; https://codzombies.forumotion.net/map-pack-4-hopes-dreams-f16/carbon-s-map-pack-4-prediction-t897.htm) I have come up with my own ideas for a Nazi Zombies map set in Paris. This is only what I would personally like to see in the map and I think I have been reasonable with my ideas and not to over the top like some other ideas that I have read. Read & enjoy and if you disagree then what are your ideas?

Map

I thought I'd note before I start that in this map after round one there are double the amount of zombies that normally appear. If this map ever came into existence it would be the hardest out of the four because the amont of the objectives and how easy it is to get overwhelmed even quicker.

Alot of people seem to believe that the map will feature the Eiffel Tower. I think this could work to an extent but do you have any idea how huge the Eiffel Tower actually is?! I have chosen only to include the bottom half of the tower and the rest of the map is underground. It is not unknown that Paris does feature many underground catacombs. One found recently had a Swastika painted on the roof so why can't some of these tunnels be utilised in a zombies Paris map? Just imagine the underground half of the map to have this kind of visual aesthetic:

Homicidal_llama2's Map Pack 4 Idea 38138910

Homicidal_llama2's Map Pack 4 Idea 400x4010

Then when you emege under the Eiffel Tower it should have a very Der Riese feel with electricity and wires attached all over the place. I also think there should be a storm going on overhead with rain pouring down and thunder and lightning illuminating the night sky.

Here is my (very bad interpretation) of what I think the map would look like:

Homicidal_llama2's Map Pack 4 Idea Key10

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1. You start off having just been teleported to this new underground location. Like Der Riese though the teleporters are not linked so cannot be used just yet. Quick Revive is close by but not accesible without the power activated. The gun closest to you on the wall is a Mosin-Nagant and the one towards the locked door is an SVT-40.

2. In this room you have a Gewehr 43 on the wall next to the Double Tap. The Mystery Box is not in here, instead there is just a teddy bear sitting on a pile of books. The other weapon you can buy off the wall is Frag Grenades.

3. In here we have Teleporter-B followed by Juggernog (it's pink because I ran out of colours). On the wall is a new Wunderwaffe gun, the STG-45. It is similar to the 44 but holds alot more ammo and has more firepower. This gun was actually invented by the Nazis during WW2 but you'll have to look into that more yourself.

4. A long corridor featuring the Bowie Knife leads into the next room. The room has Speed Cola & Betties on the wall. The Mystery Box is in here as well.

5. Here we have Teleporter-C with an MP40 located on the wall.

6. Behind the power-locked door is a new surprise but an old idea, the Amm-o-Matic. This machine will cost 5,000 for normal ammo & 7,000 for upgraded ammo. The machine is sort of like a one armed bandit, you pull the lever on the side and it goes through every single weapon until it finds yours and ammo is distributed out the bottom.

Homicidal_llama2's Map Pack 4 Idea Amm-o-10

Also notice how I put it in a long corridor downstairs surrounded by windows so it's not easy to get to.

7. Behind this power-locked door we have the stairs leading up to the base of the Eiffel Tower & main frame. Also on the wall just left of the stairs is a Thompson.

8. I should have really labeled this room as number 2... This is the power room. We have a teddy bear on a stack of books and a Double Barreled Shotgun on the wall.

9. This is the big one, a wide open space at the very base of the Eiffel Tower. Surrouding the area you can roam around in are sandbags and wire-mesh fences to prevent your escape. In the center is the mainframe and Pack-a-Punch machine. The machine has had a few changes made to it, underneath the normal Pack-a-Punch is now a Fireworks-a-Punch hole were you throw in your grenades, monkey bombs etc to make them more powerful. To the right of the Pack-a-Punch is also a new perk, Overkill Vodka. This allows you to hold three guns instead of two. Behind the Pack-a-Punch is the long awaited Type-99 which can be brought off the wall.

10. To the far right of the Overkill Vodka are some steps leading up one of the legs of the Eiffel Tower. This is very similar to the cat walk in Der Riese. Unfortunately it is alot harder to camp on here though because you can't just jump off because the fall is to far and will put you straight into last stand. Also the red indicating windows on this occasion is actually referring to sections that zombies can climb up and onto where you are. Fortunately there is a zipline from here, so if you ever do decide to camp and it gets to overcrowded you can pay 1500 to easily get back down to the bottom again. On this cat walk there is a new item, a Flak Jacket. This makes it easier for you to use Waffle Weapons on zombies up close because it hurts you alot less.

Homicidal_llama2's Map Pack 4 Idea Eiffel10

There are electric barriers on every single one of the locked doors. Also if you use the teleporters more than three times in a row the power will cut out and you will have to reconnect them all again, this does not mean all the doors close, they all stay open you just can't use any of the perks or the Pack-a-Punch or Teleporters. This will add to the challenge since I've noticed people saying that once you've connected all the teleporters, got all the perks and got the guns you want in Der Riese there is nothing left to do. There is alot more in this map idea.

Storyline

Obviously this would most likely be the ending of the Nazi Zombies story arc (for now) so the easter eggs within this map would have to reflect that.

It is a known fact that the Nazis did occupy Franch during WW2, whether this was because they wanted to use the Eiffel Tower as a Pack-a-Punch-mainframe we will never know for certain Razz . I think this map would reflect the sheer distance that the zombies have travelled and how much their prescence has grown, hence the fact that there are more zombies per-round. They are also, for the first time, not in an allied country which also demonstrates their wrath. These are also, I think, the last of the Nazi Zombies that need clearing up. They've stretched this far and it's time for the team to put these undead freakbags to sleep!

The team have teleported from Der Riese to a secret underground location in Paris. The only two remaining though are Richtofen & Nikolai. Takeo and Dempsey either teleported to a different area or were killed. It is never specified, that way we may see a return of those two in the future. Upon arriving in France the two find two other unlikely comrades, Françoise le Mortel a French soldier and Abendroth a Nazi soldier. The Nazi and the Frenchman had been put down into the catacombs and left to die in the most horrific ways possible. The four aim to escape from the catacombs fighting off the zombies.

Weapons

In this map you should have access to all the weapons in the game (bar the obvious ones like gas grenades & stickies etc). You can get these from the Mystery Box or the ones that are avaliable off the wall. You can also Pack-a-Punch up to three times now to make your gun even stronger.

(I've got a little more to add to this and more to write about the characters which seem slightly undeveloped at the moment. I might change the maps a touch as well.)


Last edited by Homicidal_llama2 on Tue Sep 29, 2009 10:18 am; edited 2 times in total
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PostSubject: Re: Homicidal_llama2's Map Pack 4 Idea   Homicidal_llama2's Map Pack 4 Idea I_icon_minitimeMon Sep 28, 2009 4:16 pm

Holy mother of God llama! EPIC! Post of the year dude! Carbon, can we get llama a special color or something for his name??? Treyarch, can this guy get a frickin job??? My mind is frickin blown right now.....
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PostSubject: Re: Homicidal_llama2's Map Pack 4 Idea   Homicidal_llama2's Map Pack 4 Idea I_icon_minitimeMon Sep 28, 2009 4:19 pm

Ha, ha, thanks dude! It's amazing what a little bit of procrastination can accomplish...
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PostSubject: Re: Homicidal_llama2's Map Pack 4 Idea   Homicidal_llama2's Map Pack 4 Idea I_icon_minitimeMon Sep 28, 2009 4:20 pm

I know who my user of the month is. Very Happy
Awesome work mate.
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PostSubject: Re: Homicidal_llama2's Map Pack 4 Idea   Homicidal_llama2's Map Pack 4 Idea I_icon_minitimeMon Sep 28, 2009 4:23 pm

Thanks WASUK. I aim to please Smile
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PostSubject: Re: Homicidal_llama2's Map Pack 4 Idea   Homicidal_llama2's Map Pack 4 Idea I_icon_minitimeMon Sep 28, 2009 4:25 pm

I'll plus you tommorow but I'm out today. I was giving out prizes to those who could guess the name of the girl in my poem.

But on topic I would like to be able to go to the top in a cable car.
Very Happy
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PostSubject: Re: Homicidal_llama2's Map Pack 4 Idea   Homicidal_llama2's Map Pack 4 Idea I_icon_minitimeMon Sep 28, 2009 4:32 pm

I never liked the idea of doing a map pack at the Eiffel tower and Paris just sounded lame to me... but my god, look at these pics of the catacombs... perfect setting!

http://www.flickr.com/search/?q=paris%20catacombs&w=all&s=int&referer_searched=1
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PostSubject: Re: Homicidal_llama2's Map Pack 4 Idea   Homicidal_llama2's Map Pack 4 Idea I_icon_minitimeMon Sep 28, 2009 4:37 pm

Wow... This is probably one of the best map ideas ive seen thus far... Everything fits and theres nothing stupid like Zombie birds and plants etc. Very good! I applaud you!
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PostSubject: Re: Homicidal_llama2's Map Pack 4 Idea   Homicidal_llama2's Map Pack 4 Idea I_icon_minitimeMon Sep 28, 2009 4:40 pm

willis575 wrote:
I never liked the idea of doing a map pack at the Eiffel tower and Paris just sounded lame to me... but my god, look at these pics of the catacombs... perfect setting!

http://www.flickr.com/search/?q=paris%20catacombs&w=all&s=int&referer_searched=1

Funnily enough I got the idea sort of from World War Z. There is a section in which it explains the catacombs of Paris and how everyone flocked to them during the 'Zombie War' to hide. I had no idea what they looked like until a viewed picture and my God, you hit the nail on the head, perfect setting!
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PostSubject: Re: Homicidal_llama2's Map Pack 4 Idea   Homicidal_llama2's Map Pack 4 Idea I_icon_minitimeMon Sep 28, 2009 4:47 pm

very good idea dude. But edward IS Dr. Richtofen; that is fact
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PostSubject: Re: Homicidal_llama2's Map Pack 4 Idea   Homicidal_llama2's Map Pack 4 Idea I_icon_minitimeMon Sep 28, 2009 4:50 pm

topspin91295 wrote:
very good idea dude. But edward IS Dr. Richtofen; that is fact
how do you know that.... im not doubting that but can i have some proof??
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PostSubject: Re: Homicidal_llama2's Map Pack 4 Idea   Homicidal_llama2's Map Pack 4 Idea I_icon_minitimeMon Sep 28, 2009 5:01 pm

Thanks Smile . It hasn't been officially proven that Edward is Richtofen though. We have only guessed that he is from clues so no it is not fact.
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PostSubject: Re: Homicidal_llama2's Map Pack 4 Idea   Homicidal_llama2's Map Pack 4 Idea I_icon_minitimeMon Sep 28, 2009 5:02 pm

topspin91295 wrote:
very good idea dude. But edward IS Dr. Richtofen; that is fact

It is not fact. There are two pieces of info that cause people to think this....

1. Edward and Richtofen are voiced by the same actor. However, their voices are quite obviously intended to be different in the game as they sound nothing alike.

2. Richtofen says "Ed wants your head" when getting a headshot in Der Riese. This doesn't really mean anything. If I say carbonfibah wants your head, does that mean that it is a fact that willis575 is carbonfibah? No, it most definetely does not.

There are lot's of clues that Edward is NOT Richtofen. Beyond the fact that they sound absolutely nothing alike, they have very different personalities. Also, Edward is clearly Dr. Maxis' assistant. Richtofen is a doctor himself, so why is he an assistant and why is Maxis refering to him by his first name and treating him like ish? Richtofen's bio states that he is known all over Europe as a brutal killer. I would imagine that Dr. Maxis would have known that and treated Richtofen a bit better if he were Edward. And lastly, the message from Treyarch stating that Edward is alive. Why would they tell us this if Edward was Richtofen? They would know we knew, and wouldn't have felt the need to communicate that he was alive. I mean, clearly Richtofen is alive. It is not outside the realm of possibility that Richtofen is Edward, but I highly doubt it. At the very least, there should be enough evidence on either side to stop calling one side or the other a FACT.
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PostSubject: Re: Homicidal_llama2's Map Pack 4 Idea   Homicidal_llama2's Map Pack 4 Idea I_icon_minitimeMon Sep 28, 2009 5:06 pm

Omfg Brilliant Work Smile
I would do somthing but i cba right now xD and ive got to go to sleep
I agree User off the month Very Happy
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PostSubject: Re: Homicidal_llama2's Map Pack 4 Idea   Homicidal_llama2's Map Pack 4 Idea I_icon_minitimeMon Sep 28, 2009 5:10 pm

wow... this is very in depth. I like very muchh... One question...so would this conisist of it being underneath the eiffle tower and it being 3 levels or only two and underneath the eiffle tower?
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PostSubject: Re: Homicidal_llama2's Map Pack 4 Idea   Homicidal_llama2's Map Pack 4 Idea I_icon_minitimeMon Sep 28, 2009 5:13 pm

MRSshr00ms wrote:
wow... this is very in depth. I like very muchh... One question...so would this conisist of it being underneath the eiffle tower and it being 3 levels or only two and underneath the eiffle tower?

Thankyooou! I can understand which bit your confused with because it's so hard to show depth on these maps. The first map I posted (numbers 1- 8 ) is underneath in the Paris catacombs and the rest is above ground. Some staircases are just shorter than others which explains the levels in the map one, if that makes any sense?


Last edited by Homicidal_llama2 on Mon Sep 28, 2009 5:19 pm; edited 2 times in total
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PostSubject: Re: Homicidal_llama2's Map Pack 4 Idea   Homicidal_llama2's Map Pack 4 Idea I_icon_minitimeMon Sep 28, 2009 5:16 pm

Homicidal_llama2 wrote:
MRSshr00ms wrote:
wow... this is very in depth. I like very muchh... One question...so would this conisist of it being underneath the eiffle tower and it being 3 levels or only two and underneath the eiffle tower?

Thankyooou! I can understand which bit your confused with because it's so hard to show depth on these maps. The first map I posted (numbers 1-Cool is underneath in the Paris catacombs and the rest is above ground. Some staircases are just shorter than others which explains the levels in the map one, if that makes any sense?
yes, thank you very much for clarifying.
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PostSubject: Re: Homicidal_llama2's Map Pack 4 Idea   Homicidal_llama2's Map Pack 4 Idea I_icon_minitimeMon Sep 28, 2009 5:19 pm

i like it Smile 2 thumbs up, 3 if i had 3 thumbs
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PostSubject: Re: Homicidal_llama2's Map Pack 4 Idea   Homicidal_llama2's Map Pack 4 Idea I_icon_minitimeMon Sep 28, 2009 5:25 pm

Doomed Infidel wrote:
i like it Smile 2 thumbs up, 3 if i had 3 thumbs

Thanks alot Smile . I'll probably add some more to it tomorrow. Theres still a bit that needs editing.
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PostSubject: Re: Homicidal_llama2's Map Pack 4 Idea   Homicidal_llama2's Map Pack 4 Idea I_icon_minitimeMon Sep 28, 2009 6:21 pm

Nice work Llama, I think I am most fond of the Overkill Vodka, what an outstanding concept!! This would allow you to carry a large MG, maybe the flame thrower or panzercheck, and a sub machine gun or pistol. Good on ya!!

And because I am not your typical "yes man" I will not simply heap praise on you for a job very well donre, I will also offer some constructive critisim.

With the setting in Paris, at the Eiffel Tower, it would be a shame not to take advantage of the proximity to the Seine. Perhaps add a "zip line' from the catwalk area you described to the bank of the Seine? A teleporter to la Bastille? Teleport to Notre Damme?

I
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PostSubject: Re: Homicidal_llama2's Map Pack 4 Idea   Homicidal_llama2's Map Pack 4 Idea I_icon_minitimeMon Sep 28, 2009 7:13 pm

Thats good. now nominating.......Homi....
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PostSubject: Re: Homicidal_llama2's Map Pack 4 Idea   Homicidal_llama2's Map Pack 4 Idea I_icon_minitimeMon Sep 28, 2009 10:56 pm

Edward isnt richtofen i like ur idea of the map but Auto - matic geez dude thats not even possible. i was thinking map pack 4's consistancy is downfall which it probably is because info provided in radios. Eiffel tower has been a common Rumor but not highly predictable. I say THE PACK a punch will be 2 times stronger And possibly a map pack 5 possibly more stronger? anyways Be ready for a new release in the next month in october possibly Tunguska which it most likely is so yeaa...
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PostSubject: Re: Homicidal_llama2's Map Pack 4 Idea   Homicidal_llama2's Map Pack 4 Idea I_icon_minitimeMon Sep 28, 2009 11:53 pm

Creed, Ammomatic IS a perk machine. It's IN THE FILES.

It's not most likely Tunguska. All signs in Der Riese point to Paris or Area 51.
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PostSubject: Re: Homicidal_llama2's Map Pack 4 Idea   Homicidal_llama2's Map Pack 4 Idea I_icon_minitimeTue Sep 29, 2009 4:05 am

AssassinsCreed13 wrote:
i like ur idea of the map but Auto - matic geez dude thats not even possible.

It's already a concept created by Treyarch. It just wasn't used in Der Riese like it was supposed to be. So now if we're analysising things that aren't possible how about we look at the case of millions of undead Nazis & zombie dogs that appear out of nowhere... Come on, this game isn't commended for it's realism. Thanks for the praise though!

& GTOGreg, I kinda rushed the end bit. I was thinking about a zipline down from the new catwalk or at least a new trap but kinda forgot...
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PostSubject: Re: Homicidal_llama2's Map Pack 4 Idea   Homicidal_llama2's Map Pack 4 Idea I_icon_minitimeTue Sep 29, 2009 5:21 am

llama,this would be epic. 100% and ten gold stars for effort mate. love how you took the time to make the map and all doors,guns,perks ect. it looks like a proper map layout.
i think as its the last one,it should have all the things from previous maps. ie get the flogger in there aswell as the zip line. cant wait to see it when you have thought of sum more ideas and finished it off. Thumbs Up
if i hadnt voted already you would be getting my vote. well.....theres always next month. Very Happy
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Homicidal_llama2's Map Pack 4 Idea

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