|
Author | Message |
---|
wiggum1978 Almost Zombie
Zombification : 2 Brains : 11014
Posts : 65
| Subject: PAP in a teleporter Mon Nov 02, 2009 12:44 pm | |
| Has anyone ever noticed that the top right corner of the map has a drawing of the PaP machine out of the teleporter and almost on top of the circle in front of the mainframe and the teleporter completely seperat?. It seem that the Pap has no place being inside a teleporter
Last edited by wiggum1978 on Mon Nov 02, 2009 1:46 pm; edited 1 time in total |
|
| |
bmaster2000 Undead Master
Zombification : 6 Brains : 12256
Posts : 406
| Subject: Re: PAP in a teleporter Mon Nov 02, 2009 12:57 pm | |
| erm be more specific can you? |
|
| |
GTOGreg Zombie
Zombification : 20 Brains : 11351
Posts : 186
| Subject: Re: PAP in a teleporter Mon Nov 02, 2009 1:14 pm | |
| I have been wondering about that diagram on the map... It almost looks like the PAP has been "inserted" into a 4th teleporter. If you think about it, the mainframe/teleporter is the round pad in front of the PAP machine. The PAP is a separate machine that has been installed in a teleporter. Question would be.... How do you get the PAP out of the teleporter so the teleporter can be used? or ... Does the PAP need to be removed from the teleporter before the teleporter can be used? I have not tried it yet but has anyone ever monkey bombed/grenaded the pap machine? Maybe the pap must be destroyed to unlock the 4th teleporter? Maybe activate the flytrap, while the glowing objects are still flying around, bomb the @#*& out of the PAP? |
|
| |
metrocedes Epic Zombie
Zombification : 27 Brains : 13234
Posts : 623
| |
| |
wiggum1978 Almost Zombie
Zombification : 2 Brains : 11014
Posts : 65
| Subject: Re: PAP in a teleporter Mon Nov 02, 2009 1:48 pm | |
| I doubt bombing it will do anything but it defintely seems like the Pack a punch shouldn't be there. |
|
| |
RM_2020 Zombie
Zombification : 10 Brains : 11830
Posts : 231
| Subject: Re: PAP in a teleporter Mon Nov 02, 2009 1:54 pm | |
| |
|
| |
FBandikoot Zombie
Zombification : 0 Brains : 11381
Posts : 115
| Subject: Re: PAP in a teleporter Mon Nov 02, 2009 2:47 pm | |
| Ilike where ur going with this...but its a lil far-fetched...ill try it tho |
|
| |
bmaster2000 Undead Master
Zombification : 6 Brains : 12256
Posts : 406
| Subject: Re: PAP in a teleporter Mon Nov 02, 2009 6:06 pm | |
| blowing up the PaP??? so what if your lose your guns then you lose? dont think its a possibilty tbh |
|
| |
Mokotoro Human
Zombification : 0 Brains : 10722
Posts : 30
| Subject: Re: PAP in a teleporter Mon Nov 02, 2009 6:14 pm | |
| maybe al shoting explosives devices? like the longinus,monkey bombs, grenades and molotovs? maybe that way the pap will move away leaving the fourth teleporter? |
|
| |
Camo Wildcat Zombie
Zombification : 5 Brains : 12255
Posts : 214
| Subject: Re: PAP in a teleporter Mon Nov 02, 2009 7:46 pm | |
| acuity has stated the mythos giant thing i like that idea but couldnt we change the code and make in 100% instead of 2? idk. computer people?? lol |
|
| |
Acuity Zombie
Zombification : 17 Brains : 11427
Posts : 132
| Subject: Re: PAP in a teleporter Mon Nov 02, 2009 11:17 pm | |
| Maybe the diagram of the PaP in the teleporter is a message from treyarch... or an explanation. They'll probably include the PaP in the next map. Let's face it, we all love it =D So people will wonder, how did it get from the old to the new map? (chronologically wise). Well maybe that diagram, meens the Nazi's put the PaP in the teleporter, and teleported it away ... Kind of links it to the next map =) |
|
| |
Chivaa501 Almost Zombie
Zombification : 4 Brains : 10806
Posts : 86
| Subject: Re: PAP in a teleporter Mon Nov 02, 2009 11:44 pm | |
| hmm thats interesting. if its true then there has 2 be a way to get to it. hey has any one herd takeo say " Once we turn them on (teleporters) can we turn them off?" maybe theres a way 2 turn them off after u have turned them on. |
|
| |
Derrek Lee 25 Zombie
Zombification : 4 Brains : 11621
Posts : 272
| Subject: Re: PAP in a teleporter Mon Nov 02, 2009 11:47 pm | |
| - Chivaa501 wrote:
- hmm thats interesting. if its true then there has 2 be a way to get to it.
hey has any one herd takeo say " Once we turn them on (teleporters) can we turn them off?" maybe theres a way 2 turn them off after u have turned them on. did he ask that like he was asking a question, or stating that he knows that for a fact? |
|
| |
Chivaa501 Almost Zombie
Zombification : 4 Brains : 10806
Posts : 86
| Subject: Re: PAP in a teleporter Tue Nov 03, 2009 12:04 am | |
| well i did put a question mark lol so yeah he said it like a question but still i think it means something its like the way he said it. Ive listen to all the quotes of All the characters in Der Riese and oddly enough Takeo has the most interesting quotes. Maybe treyarch did this because he was the least favorite character? ahaha More interesting quotes from takeo "Nothing in this world is not in this world." also "To know where you are going you must know from where u came. Like a circle the path of life meets at both ends." hes so philosophical! |
|
| |
Dege_92 Human
Zombification : 0 Brains : 10702
Posts : 12
| Subject: Re: PAP in a teleporter Tue Nov 03, 2009 12:28 am | |
| hmm i never heard takeo say that but mabe u can turn the power off again and have someone inside the teleporter where the pap machine is and see what happens then |
|
| |
Chivaa501 Almost Zombie
Zombification : 4 Brains : 10806
Posts : 86
| Subject: Re: PAP in a teleporter Tue Nov 03, 2009 1:26 am | |
| - Dege_92 wrote:
- hmm i never heard takeo say that but mabe u can turn the power off again and have someone inside the teleporter where the pap machine is and see what happens then
This quote thing was getting off topic so if u want to hear it check out my Thread Der Riese Character Quotes. |
|
| |
BULLsEYE091 Human
Zombification : 0 Brains : 10705
Posts : 19
| Subject: Re: PAP in a teleporter Tue Nov 03, 2009 6:31 am | |
| Hmm, why get rid of the PaP, because the roof of it looks like a teleporter's floor?! Maybe there is a way of tyrning on the teleporter in the PaP (Has anyone posted the roof thingo?) |
|
| |
Camo Wildcat Zombie
Zombification : 5 Brains : 12255
Posts : 214
| Subject: Re: PAP in a teleporter Tue Nov 03, 2009 8:56 am | |
| - Acuity wrote:
- Maybe the diagram of the PaP in the teleporter is a message from treyarch... or an explanation.
They'll probably include the PaP in the next map. Let's face it, we all love it =D So people will wonder, how did it get from the old to the new map? (chronologically wise). Well maybe that diagram, meens the Nazi's put the PaP in the teleporter, and teleported it away ... Kind of links it to the next map =) i really like that idea! |
|
| |
Sponsored content
| Subject: Re: PAP in a teleporter | |
| |
|
| |
|